Grretings PSX-Scene Coders and all interested public!
I am new at this forum. Actually I am working in the port of BennuGD language to PlayStation 2 console
(recently I added DualShock 2 vibration support to PS2 BennuGD port).
Also I am the author of the multi-platform old school racing game “Masteries-Runners”, you “google” about it.
The BennuGD language is supported by SDL libraries; in the PlayStation 2 port I found an issue with the sound thread,
I readed that this issue can be fixed by changing the main thread priority to 64, but due to my limited knowledge I don´t
know how to accomplish this.
Thanks in advance for the support!